Showing posts with label airplay. Show all posts
Showing posts with label airplay. Show all posts

Wednesday, September 18, 2013

Amazon Instant Video for iOS update allows for streaming to Apple TV via AirPlay



Amazon has brought an update to its instant video iOS app that allows its content to play nice with Apple's set-top box hardware. Amazon Instant Video customers can now stream content to Apple TV with AirPlay for the first time.

The app allows Amazon Prime customers to enjoy a selection of video content like TV shows and movies for free. The updated instant video app comes along with improved content recommendation and what sounds like much deeper IMDB integration as well as the new AirPlay feature. You can now search down through other projects from the same director or by customer recommendations, for example.

Monday, July 30, 2012

Nvidia embraces Miracast Wi-Fi display technology with Tegra 3


android, nvidia, tegra, wi-fi, miracast, wireless display, widi, airpl
Nvidia has announced its backing of the Wi-Fi Alliance's new wireless display technology. Unveiled in May, Miracast is a new certification that will offer Wi-Fi devices a standard by which to stream content to compatible screens over a wireless network connection -- not unlike existing proprietary solutions such as Apple's AirPlay or Intel's WiDi.
Although open standards like DLNA are available, Nvidia says they're plagued with interoperability issues that have limited their adoption. For that reason, the company says it's not just supporting Miracast, but it's embracing the standard with its latest Tegra SoC, which is optimized to use the spec. As explained in a whitepaper released yesterday:
"The Tegra optimized Miracast solution is comprised of two major components -- the multimedia (video/audio) processing block and the industry compliant wireless display networking stack. The multimedia processing block takes advantage of Tegra’s multi-core graphics engine and dedicated hardware video/audio codecs to accelerate the decoding of video content, render graphics surfaces and perform the final compositing operations before encoding into a H.264 bit stream to be wirelessly transmitted."
Additionally, the chip's multimedia architecture can decide how to best allocate system resources based on the type of content being transmitted. For instance, if it detects an HD video or 3D game, it'll make tweaks to reduce latency. Nvidia doesn't mention precisely how much latency is involved, but there's relatively little information available about Miracast in general and that will likely remain true until it launches in August.
The latency seems fine in that video and the company didn't hesitate to tout Miracast's potential for gaming, noting that Tegra's snappy CPU and GPU can be used with the wireless technology to play mobile games on a big screen. "We're not just talking about flinging Angry Birds," Nvidia wrote, "but racing a super-charged jet ski in the game Riptide THD and playing heart-pounding first-person shooter games like Shadowgun THD."
The company said it's working with OEM partners (no names were mentioned) and Miracast receiver vendors to bring the technology to market and promised more details once the spec is ratified by the Wi-Fi Alliance.